physical · 2024 · archived

Reality-Sync

Status

Full writeup pending employer IP review. What can be said today:

Reality-Sync inverts the usual 6DoF problem: instead of tracking a headset through a static world, it synchronizes a moving physical frame into the headset's spatial understanding. When the platform itself moves, every assumption baked into inside-out tracking breaks in instructive ways.

A diagram-led writeup will replace this page once permissions are resolved.

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